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Design and Technology

“DT should be the subject where mathematical brainboxes and science whizz kids turn their bright ideas into useful products.” James Dyson
Intent
 
  • To inspire pupils to be innovative and creative thinkers, who have an appreciation for the product design cycle through ideas, creation and evaluation
  • For pupils to develop the confidence to take risks, through drafting design concepts, modelling and testing
  • For pupils to have an understanding of the impact of design and technology on their lives and on others, to encourage them to become imaginative, inventive and enterprising citizens
  • To provide an exciting, engaging curriculum where our pupils experience hands on learning and expert visitors to enhance their understanding of design and technology
  • To provide a design and technology curriculum with appropriate subject knowledge, skills and understanding as set out in the National Curriculum Design and Technology Programmes of study
 
Implementation
 
  • Provide a spiral curriculum, with key areas revisited repeatedly with increasing complexity, enabling pupils to know more and remember more
  • Provide lessons that incorporate a variety of teaching strategies
  • Provide a well-structured progression of design and technology knowledge and skills throughout school. Design and technology is taught on a half-termly basis, which alternates with art
  • Use the published scheme of Kapow to teach the Swain House curriculum
 
Impact
 
  • Our design and technology curriculum is evaluated through outcomes in theme books, end of theme quizzes and pupil interviews.
  • Pupils will meet the end of key stage expectations outlined in the National Curriculum for design and technology
  • Pupils will leave Swain House equipped with a range of skills to enable them to succeed in their secondary education and be innovative and resourceful citizens